24. November 2018

Texturing with the New Volume Builder Generator in C4D

Hey everybody I know it has been a while since my last post, but the reason for this is on the one hand a cold I had which struggled myself for at least two weeks, and on the other hand my first steps to the new R20 version of cinema 4d. It is always the point, that there is this time, when you know it is necessary to open the next door. In our case of cause the new version of cinema. There are major updates in this new version and the first ones really blew my mind. Using the new fields is as fascinating as using the new “Volume Builder Generator“. This is super-fast modeling while adding or subtracting one object with another. And when I say super-fast, everybody knows what I mean who worked with the bool object in the past. You are using 4 or 5 bool […]